Lantern Keeper
202548-Hour Game Jam · UI & Systems · Unity · Team of 4
- What we made
- A short night-time game where you walk a village and keep the street lanterns lit before your own oil runs out. Each lantern you refill buys the village a little more time.
- Where players got stuck
- We watched six people play on the second day. Four of them ran out of oil without ever looking at the fuel bar in the top-left corner. They were watching the lanterns, not the HUD.
- What I changed
- I moved the fuel reading onto the player's own lantern as a thin ring that shrinks, and added a flicker and a soft sputter sound at 25%. In the last round of testing, nobody ran dry by surprise.